Do you want to explore Mars? Model a building on your conference room table? Play Minecraft in your living room? All of these things are being done today using Augmented Reality. Augmented Reality has shifted from mobile app gimmick to an immersive UXD experience that is unrivaled. This talk will use the Hololens, Unity 3D, and C# to give a crash course in AR concepts and the code that makes them a reality. This includes: * Control (Gaze, Cursor, Gestures, Speech) * Real World Understanding (Spatial Mapping, Plane Finding) * Holograms (Billboarding, Placement, Physics) * Persistence (World Anchors) You'll leave with an understanding of Hololens terminology and techniques, by watching a real Hololens app get built step-by-step using each of these AR concepts.